

Unluckily there is a plane which is all too happy to demonstrate the high centre of gravity issue. Luckily for the walker in McRuppertle's video the terrain is flat and unproblematic. What about steep hills covered with unstable rocks? There are also a whole bunch of obvious weak points AND a ridiculously high centre of gravity which renders the entire thing stupidly unstable. Also there will be elements of terrain which can't be crushed. The mods I have added to the game are: CBA3, Legion Base, Legion Armory, Task Force Radio, Clone Wars Terrains, Clone wars Mod Early Alpha, Cup Terrains. Like, I get that it's supposed to be able to crush stuff under its footpads and toe flaps and that they're clanking round in extreme armored glee but it just seems like such a needlessly complex design, with so many bits that can go wrong. The Empire needed something that would go across all manner of terrain without incident and their solution was to build a ponderous metal camel instead of a highly stable futuristic megatank.īattlefront has it plodding through the forest and everyone's all "Ooooh, an AT-AT" and I'm staring at fallen trees wondering if it's just going to trip up or something. The name AT-AT stands for All Terrain Armored Transport. Now, obviously this year is going to involve an escalating level of Star Wars talk thanks to The Force Awakens and Battlefront so before we dive into that I'm just going to tell you what's bothered me for decades about AT-ATs. The mod was eventually abandoned by its creator, McRuppertle, but he's uploaded footage from the first in-game test for people to peer at: Last year Arma 3 was in the process of getting AT-ATs, thanks to a Star Wars-themed mod.
